War in the Caribbean VI
Details
Location: Wargamer’s Alley
Date: June 27, 2026
Format: 3-Round RTT
Game size: 2000 points (Strike Force)
Mission Pack: Chapter Approved 2026-27
Entry Fee: $20
Limited Spots: Only 16 places available
Deadlines
Sign up and list submissions
Due to 11th edition being released on the 20th, list submissions will be allowed up until the event starts on June 27, 2026.
Prize Pool
Pool: Up to $160 store credit
First Place: 50% of pool
Second Place: 30% of pool
Third Place: 20% of pool
Last Place: The Golden Throne
Note that this prize pool is for a full event. Should less players sign up these prizes will change.
Event
Required Materials
The following items must be brought by the players as they will not be provided for you:
- Tape measure and/or measure sticks
- The Chapter Approved 2026-27 Mission Deck
- Applicable Codex and/or access to the Warhammer 40K app or BattleScribe
- Dice
Event Schedule
| Hour | |
|---|---|
| Registration | 07:00AM - 08:00AM |
| Pre-event Briefing | 08:00AM - 08:30AM |
| Game 1 | 08:30AM - 11:30PM |
| Lunch Break | 11:30PM - 12:30PM |
| Game 2 | 12:30PM - 03:30PM |
| Break | 03:30PM - 04:00PM |
| Game 3 | 04:00PM - 07:00PM |
| Awards | 07:00PM - 07:30PM |
Documents
TBD
Missions
TBD
Layouts
TBD
Pairings and Placings
1st Round
Pairing will be made at random.
2nd and 3rd Rounds
Both will be generated via BCP using the following metrics in this order:
- Wins
- Path to Victory
- Random
Placings
Final placings will be determined via BCP using the following metrics in this order:
- Wins
- Wins SOS
- Battle Points
Scoring
TBD
Byes
In the event of a player needing a bye, they will be awarded points equal to the average of winning scores for the round, and a win.
Forfeiting and Running out of Time
Forfeiting a game
If a player concedes, all play must immediately stop for your match and the TO must be notified immediately. Then the players must leave all their models on the table exactly as they are. From there the non-conceding player will rapidly play out the game with the TO witnessing. This will involve mostly moving units and scoring. The conceding player will receive 0 pts and the other player will receive the total that was extrapolated. There are no exceptions to this and the non-conceding player will not receive an automatic 100 points. Emergency exceptions will be made on a case-by-case basis.
Running out of time
If time runs out, players must finish their current battle round as fast as possible. Players will be given no more than 10 minutes for this. Players will be unable to extrapolate any points for battle rounds not played except for end game Primary Mission rules such as scoring points based on the number of controlled objectives at the end of game. If a twenty minute warning (the time that the players should be starting battle round 5) has been announced DO NOT start another battle round unless it is clear that it would be compleatable.